Tony Hawk’s Pro Skater from Activision became a megahit last fall. Since then, dozens of companies have tried to bring fringe sports like surfing, sky diving, and other “me, too” extreme sports titles to market, and all of them looking to cash in on the craze. Up until now, none have matched the quality or replayability of Tony Hawk, and only a small few have come close, including this month’s challenger, Dave Mirra Freestyle BMX from Acclaim.
Instead of using a skateboard to race against the clock and perform dangerous midair stunts for points and prestige, this game is all about daredevil BMX bike riding, so that players can aim to pull off a “Superman,” “Icepick,” “Tailwhip,” or “Toothpick.” In total, there are over a dozen unique environments, such as Camp Woodward’s backbreaking “Lot 8″ or the San Jose Ramp Club, to name two.
First, players must select their rider of choice, be it repeated World Champion biker Dave Mirra, 1999 Dirt Circuit Champion Ryan Nyquist, or eight other stars of the sport. Each of the riders enjoys his own signature moves, plus even more riders can be unlocked over time. However, there is no create-a-player feature, as there is with a few other games of this kind.
Fortunately, controlling the rider is a cinch to learn for younger or novice gamers, and there’s enough substance here to keep players pedaling long after the goals are met. In fact, along with the “Free Ride” mode, the timed “Session” mode, and the challenging, career-based “Proquest” mode, there are 10 different two-player games, including our favorite, dubbed “B-M-X”, in which the second player has to mimic the first rider’s moves (remember basketball’s H-O-R-S-E variant?).
Dave Mirra Freestyle BMX‘s visualsTony Hawk’s Pro Skater from Activision became a megahit last fall. Since then, dozens of companies have tried to bring fringe sports like surfing, sky diving, and other “me, too” extreme sports titles to market, and all of them looking to cash in on the craze. Up until now, none have matched the quality or replayability of Tony Hawk, and only a small few have come close, including this month’s challenger, Dave Mirra Freestyle BMX from Acclaim.
Instead of using a skateboard to race against the clock and perform dangerous midair stunts for points and prestige, this game is all about daredevil BMX bike riding, so that players can aim to pull off a “Superman,” “Icepick,” “Tailwhip,” or “Toothpick.” In total, there are over a dozen unique environments, such as Camp Woodward’s backbreaking “Lot 8″ or the San Jose Ramp Club, to name two.
First, players must select their rider of choice, be it repeated World Champion biker Dave Mirra, 1999 Dirt Circuit Champion Ryan Nyquist, or eight other stars of the sport. Each of the riders enjoys his own signature moves, plus even more riders can be unlocked over time. However, there is no create-a-player feature, as there is with a few other games of this kind.
Fortunately, controlling the rider is a cinch to learn for younger or novice gamers, and there’s enough substance here to keep players pedaling long after the goals are met. In fact, along with the “Free Ride” mode, the timed “Session” mode, and the challenging, career-based “Proquest” mode, there are 10 different two-player games, including our favorite, dubbed “B-M-X”, in which the second player has to mimic the first rider’s moves (remember basketball’s H-O-R-S-E variant?).
Dave Mirra Freestyle BMX‘s visuals are only satisfactory, with nothing really to kick heels about. The 3-D engine brings a few annoying screen “pop-ups” (objects and backgrounds awkwardly disappear on occasion, as riders move in relation to the “camera”) and “clipping” problems (in which the rider gets stuck mysteriously) that probably could’ve been ironed out with a few more weeks in development. And, while the midair stunts and crashes look painfully real, the game also seems to lack a convincing sensation of speed.
But, even with its shortcomings, Dave Mirra Freestyle BMX is a rad BMX arcade sim that proves that the Tony Hawk’s Pro Skater series, while still the king, is not the only game in town. –Todd Mowatt
Pros:
- Controls are easy to learn
- Great two-player games
Cons:
- Annoying “pop-up” and “clipping” problems
- No create-a-player feature
Ride as Dave Mirra, 10-time World BMX Champion and Gold Medal Winner, in the 2000 X Games Street Competition; Ryan Nyquist, Gold Medal Winner in the 2000 X Games Bike Stunt Dirt Jump; or any of a group of other pros in this BMX game for your PlayStation. The open trick system lets you start with basic tricks and modify them to create new moves. More than 1,300 different tricks are available, resulting in infinite combinations. Make your way through Vert, dirt, and street-riding levels, each of which has multiple objectives and hidden areas. Master levels to earn support from such sponsors as Slim Jim, Adidas, Haro, and Specialized. Ten different multiplayer games are available, including B-M-X (a variation of HORSE), Longest Grind, Sickest Trick, and Gnarliest Crash. The soundtrack includes selections from Sublime, Cypress Hill, Rancid, Social Distortion, Deftones, Pennywise, and Dropkick Murphys.
- BMX Biking on Playstation!
List Price: $ 28.99
Price: $ 8.70


A Must-Have For Every BMX’er!,
Growing up during the first rise of BMX freestyle, watching Eddie Fiola, Ron Wilkerson, and R.L. Osborne get huge air in the well-thumbed pages of BMX Action magazine, I dreamed of being able to do the same thing in real life, or at least on my Commodore 64. This game is a long-delayed dream come true, combining the incredible moves of today’s BMX stars with the ability to combine and modify them on the fly – a videogame first that opens up a virtually limitless array of tricks to perform. The levels are wide-open and quite large, with secret areas and interactive obstacles. The controls are simple to pick up, but mastering the harder tricks takes time. Graphics are about the best I’ve seen on PlayStation, with great lighting and shadows throughout the worlds and wonderful detail on the textures. The soundtrack is spectacular, and really captures the spirit of today’s BMX’ers. The rewards you earn as you progress through the game are excellent – new bikes, new outfits, secret characters, etc., I already know I’m not going to be putting this one down for a long time! And the crashes make you actually cringe in front of the screen – absolutely spectacular!
Comparisons to Tony Hawk’s game are inevitable, but I found DMFBMX to be quite a bit deeper and more flexible, especially with regards to trick performance. (I was never into skating that much anyway). This game lets me relive and exceed the BMX dreams of my youth, and for that, 40 bucks is definitely a bargain.
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|I’m hopelessly addicted,
I played Hawk like mad, but since I got this game on Thurday, I haven’t been able to put the controller down except to sleep and eat. It’s that good. IMHO, even better than Hawk–and that’s saying a lot. Mirra BMX has this Modifier trick system that lets you combine tricks on the fly. So for example, you can turn a Superman into a Superman Seatgrab or Superman One-Hander. There’s 10 pro riders in the game, including Mirra, who’s the reigning champ of BMX today. The sound track was awesome too–Sublime, Rancid, Social Distortion, Cypress Hill–the list goes on. Last but not least, the graphics rocked. The animations were silky smooth, and I still haven’t seen nearly all of the 1,300 tricks you can do. I’m still playing the ProQuest mode, which lets you compete as a rider and earn real life sponsors like No Fear and Adidas and Fox, and then upgrade your bikes (all real bikes in the game, btw). I could go on and on here, but I gotta get back to playing!
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|Mirra’s awesome,
This game has turned out to be much more awesome than I expected. It was real easy to ride and do tricks. I like how the buttons are set up. The challenges are just hard enough to keep you working on them, but not so hard that you would completely give up. The levels are fun to play, especially when you can start doing superman’s, flairs, and grinds. This is truly fun and addictive game!
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